Released in December 2013, M.O.J.O. formed part of the brief wave of Android microconsoles that attempted to bring mobile and tablet games to the television. Unlike more closed systems, Mad Catz opted for an open Android platform with access to stores such as Google Play and NVIDIA TegraZone. Its powerful Tegra 4 and C.T.R.L.R. controller aimed to provide an experience closer to a traditional console.